منابع مشابه
Interactive Zero-Knowledge with Restricted Random Oracles
We investigate the design and proofs of zero-knowledge (ZK) interactive systems under what we call the “restricted random oracle model” which restrains the usage of the oracle in the protocol design to that of collapsing protocol rounds a la Fiat-Shamir heuristics, and limits the oracle programmability in the security proofs. We analyze subtleties resulting from the involvement of random oracle...
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But game theory as we presently know it can not proceed without the fulcrum of common knowledge. Robert Wilson (1985) In the universal belief space [Mertens and Zamir (1985)] which incorporated all situations of incomplete information concerning a state space S , we de ne a `knowledge operator' in terms of beliefs. From this operator we derive (in the usual way) the concept of common knowledge ...
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In a game, an item of information is considered common knowledge if all players know it, and all players know that they know it, and all players know that they know that they know it, ad infinitum. We investigate how the information structure of a game can affect equilibrium and explore how common knowledge can be approximated by Monderer and Samet’s notion of common belief in the case it canno...
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ژورنال
عنوان ژورنال: Ledger
سال: 2019
ISSN: 2379-5980
DOI: 10.5195/ledger.2019.166